Tracking Latency

Latency is the killer of fast typing. If visual feedback lags actuation by more than 50ms, error rates spike as users second-guess their input sequence.

The Pipeline Bottleneck

Every step from the photon hitting the camera sensor to the updated pixel hitting the user's retina adds latency. Traditional mechanical keyboards bypass this entirely via tactile switch feedback.

Common Mistakes

  • Ignoring display scanout: Developers often measure latency at the game-engine level, forgetting that OLED display scanning adds 8-11ms before the user actually sees it.
  • Over-smoothing: Applying heavy Kalman filters to reduce jitter inherently adds predictive latency, making the keyboard feel sluggish.

Latency Sources

SourceDelay (Typical)
Camera Exposure~11ms
USB Transfer~2ms
ML Inference~15ms
Game Engine Update~11ms
Display Scanout~8ms
Total M2P~47ms
Waterfall chart showing total latency buildup to 47ms

Interactive Tool: Tap Latency Simulator

100ms

Notice how anything above 50ms feels disconnected from the physical action.

FAQ

What is the threshold for acceptable latency?

For discrete key targeting, user studies show accuracy drops significantly when latency exceeds 60ms. Below 30ms, the delay is largely imperceptible.